IMPLEMENTASI MEDIA KOMIK DIGITAL DALAM MENINGKATKAN MOTIVASI BELAJAR MATA PELAJARAN PENDIDIKAN AGAMA ISLAM DAN BUDI PEKERTI SISWA KELAS X SMA NEGERI 1 MALANG

Sukaina Zen, Lia Nur Atiqoh Bela Dina, Qurroti A’yun

Abstract


From the results of observations at SMAN 1 Malang, it was found that 1) students feel
bored when learning using ppt, because there are too many writings that must be read
by students, 2) semi-online and offline learning makes students lazy with media that is
too long, 3) Student learning outcomes are low below the KKM, which is 70. Therefore,
researchers implement digital comic learning media to increase student motivation in
Islamic religious education subjects. This research was conducted on students of class
X MIPA 2 SMA Negeri 1 Malang. This research uses Kurt Lewin's class action research
model. This data search used 5 methods, namely observation, student interviews,
written tests, questionnaires and documentation. The results of this study indicate that
based on the results of observations the average value obtained from the first cycle is
4.4. From the results of student learning has increased in the first cycle this can be
proven with an average percentage of 78.22%. Meanwhile, from the results of the
student motivation questionnaire assessment in the implementation of the first cycle,
the average score of the student motivation percentage was 83%.


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