THE EFFECT OF USING KAHOOT GAME ON STUDENTS’ VOCABULARY

Kun Handayani

Abstract


ABSTRACT

 

Handayani, Kun. 2019. The Effect of Using Kahoot Game On Students’ Vocabulary. Thesis, English Education Department, Postgraduate Program, Islamic University of Malang, Advisor: Dr. Zainul Mujahid, M. Hum.

 

Today we come to the Industrial revolution 4.0  era. This period is considered as technology period.  Everyone in this world use technology in their everyday life and so do the students. Students are getting difficult to be engaged into the learning condition. Teaching in the classroom is affected by the cyber era.

Therefore, teaching in the classroom should concern to the use of technology. Teachers should be able to attract the students’s attention by using technology in the classroom. Kahoot provide teachers and students a facility in assessment and help the student to memorize the vocabulary. Kahoot facilitate the students to learn vocabulary in a competitive situation.

           

Key words: Kahoot Game, Students’ Vocabulary


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References


References

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Pede, J. 2017.The Effects Of The Online Game Kahoot On Science Vocabulary Acquisition”


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